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Alphabetize and conquer.

These are the many and diverse races of High Fantasy. Besides listing them here, you can create a new page for a specific tree to document those race's interaction and shared history.

Examples of information that can be found on this page;


Race name (single, plural, meaning if any), country and capitol, alliances. Brief racial history, explanation of customs, traditions and appearances.


Please take detailed histories and explanations to their own pages.


Abital Edit

Name: Abital (Abitali)
Capitol / Country: Spelle, Raam
Neighbouring Countries: Isolde, Rin, Suni, Kemen/Golith, Dracon
Continent: Eastern
Alliances:
Commonness in HC: Common


Eyes: All colours
Hair: All colours
Skin: Usually pale, but sometimes a light tan.
Height: 5' 5" - 6' 5"
Life Span: 250 - 300 years
---
Uniqueness
Early Abital were weapon savvy and created lots of weapon designs and perfected their make and usage over time. Some of these weapons still survive and are highly valuable. Current Abital continue to create weapons, but not nearly as high of caliber. Magic is limited in this race. It ranges from touches of basic telekinesis to the ability to hide and blend with the forest to being able to sense the presence of magic. It is extremely rare to have more than one gift, or for a gift to be extremely powerful.

Culture
Laid back people who love nothing more than telling folk tales and cooking what they caught trawling through the marshes and forests that day, the Abital maybe seem to outside folk like slow witted simple folk. The truth is, they just don't worry about much on a global scale and are content to just go with the flow.

The northern cousins closer to the Rin country are a different sort all together. They are jumpy and paranoid and highly armed with dangerous weapons. They do not like outsiders and take forever to warm to somebody once deemed not an immediate threat. They remain convinced that there are still Rin in the world and that they see the often and they are making off with people for food. Other Abital and most other bordering countries tend to brush off the northern Abitalli paranoia as too much to drink and the result of their militant seclusion. They might be on to something, though...

Government
The Abital are a minarchistic country. All government is local and the only thing that spans the country is the court system.


History

The Abital were once proud and active race. For whenever there have been vampires, there have been vampire hunters. The Abital were those hunters. Highly trained and capable of making startling weapons to keep the Rin at bay, they were a beacon of light on the scales of good and evil. At least, until the Great Wars happened and their numbers devastatingly crushed by the alliance of the Rin and the Khalid-abd-Firdaus and their ilk.

Since then, they have bounced back from the devastation but are nowhere near what they once were. Now only a few true hunters remain, and most are simple folk who laugh at stories of the Rin, deeming them nothing more than myths.


(Move to Suni:
The royal family currently consists of Star Prince Eamon Tiarnach and Dame Aella, and their three children, Ion, Ziyad and Apolline. )

Aeclipse Edit

Name: Aeclipse (Aeclipser)
Capitol / Country: Lanse, Sonne
Neighbouring Countries: Ashtoreth, Baia, Dumorti
Continent: Western
Alliances: Anenti, Chevre
Commonness in HC: Common


Eyes: All colours
Hair: Blond to black
Skin: Tan to dark
Height: 5' 5" - 7' 0"
Life Span: 120 - 150 years
--
Uniqueness
Horns (Curled, curved or straight depending on heritage). Hooves that can be whole or cloven.

Culture


Government
The North

The South


History
Once part of the race known as Mekusaky, before it split three ways, leading to the formation of the Anenti, Chevre and Aeclipse races.

This race has lost most of the defining traits of the mother race, and is left only with horns and hooves. The Anenti have wings and the Chevre have tails; traits they've bred to seperate and keep over the years.
The Aeclipser country is the one that is probably the closest to the Mekusaky kingdom. The Chevre migrated to the Island continent, and the Anenti went to the South Western continent through the land bridge that once connected the West and Southwest.


Anenti Edit

Name: Anenti (Anential)
Capitol / Country: Haelipolis / Stygia
Neighbouring Countries: Herazade, Vulkan
Continent: South-Western
Alliances:
Commonness in HC: Common


Eyes: All colours
Hair: All colours
Skin: Golden to dark
Height: 5' 5" - 6' 5"
Life Span: 250 - 200 years

-- Uniqueness

Large, bat-like wings. Horns of varying sizes, shapes and placements. Hooves that are single or cloven. Only race capable of true flight.


Culture A warmongering and bloodthirsty race who enjoy and live by the code of fighting. They sometimes hire out soldiers to other nations who need the force.


Government


History

Ashtoreth Edit

Name: Ashtoreth (Ashtorethian) (Of the Sky)
Capitol / Country: Aust, Mumtabi
Neighbouring Countries: Aeclipse
Continent: Western
Alliances: Suni
Commonness in HC: Common


Eyes: All colours
Hair: All colours
Skin: Pale to dark
Height: 4' 5" - 5' 10"
Life Span: 150 - 200 years

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Uniqueness :

Large, pupil-less eyes and long hair that appears to defy gravity. Those belonging to the Water House have hair that appears to be perpetually wet.

Culture When a new Ashtoreth is born, it remains with it's parents (or at least it's mother) until it is 10 years old. At that time, all the 10 year old children go to the Central State and are examined and tested. This is to determine their elemental aptitudes, and to which House they will go. After the House is determined, the children are split into element appropriate groups and Families, which can be considered akin to guilds, that have openings for apprentices that year choose from the children.

Apprentices are taken on every 10 years, with every other 'level' in a Family taking 1 - 2 apprentices at a time, until death.


Government :

A pacifistic people, the Ashtoreth are usually quite busy within their own citystates that they do not concern themselves with the world at large. Each citystate is termed a House, and each House is defined by an element. There are Houses of Fire, Water, Earth, Darkness, Light and Air. There is also a Central State that is a neutral zone. Since each House governs itself, the Central State is used to organise apprenticeships and families.'


History


Askad Edit

Name: Askad (Askadian) (meaning)
Capitol / Country:
Neighbouring Countries: Hydelkree, Helves, Nymphs
Continent: Eastern
Alliances: Hydelkree
Commonness in HC: None


True Forms:
Eyes: Gray or Yellow
Hair: Variety of color and length
Skin: Furry, Variety of color
Height: 5'5" - 7'0"
Life Span:

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Uniqueness The Askadian race are a race of Shapeshifters. Their true forms are anthromorphic, animal-like beings attributed humanoid characteristics. After the The Great Wars no Askadian has been born with any trace of magical ability.

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Government


History

Avon Edit

Name: (single)(plural) (meaning)
Capitol / Country:
Neighbouring Countries: Baia, Thrac
Continent: Western
Alliances:
Commonness in HC:


Eyes:
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Baia Edit

Name: Baia (Baiar) (To Dance)
Capitol / Country:
Neighbouring Countries: Aeclipse, Dumorti, Avon, Thrac
Continent: Western
Alliances: Dumorti
Commonness in HC: Rare


Eyes: All colours
Hair: All colours
Skin: Pale to dark
Height: 4' 5" - 7' 0"
Life Span: 250 - 300 years

--

Uniqueness :

The bottom half of an animal. Can also have horns, gills, wings, spines, etc. on the top half. They will always have four legs on the bottom.'


Culture
An extremely diverse race, the Baia are humanoids with animalistic lower halves. The lower half could range from air, to sea or land. There are Baiar for every region in their country. They are not usually seen outside the Western Continent since it can be hard to grow accustomed for some to cities meant for those who are smaller or with two legs.
As a whole, they are given to natural magics, such as herbalism or talking to animals.


Government


History

Chevre Edit

Name: Chevre (Chevrien)
Capitol / Country: Cabra, Tok
Neighbouring Countries: High City, Tenjir
Continent: Central
Alliances: High City
Commonness in HC: Common


Eyes: All colours
Hair: All colours
Skin: Pale to dark
Height: 4' 5" - 5' 10"
Life Span: 150 - 200 years

--

Uniqueness :

Singular or cloven hooves, various horns, long or short tails. They also can have faun-like legs.



Culture

Racial cousins of the Anenti and Aeclipse, the Chevre are the smallest and frankly, less amazing of the three. They are given to neither magic nor science and prefer to just coast along on tradition and whatever works for them at the time.

The race is intrigued by other races, but are not motivated enough to bother to seek out information. Instead, they choose to amuse themselves by making up stories and legends based on random things they've heard of others. Some of the world's best bards are Chevres. They are also connoisseurs of fine food and drink. Their senses of smell and taste are finely tuned, which lets them sniff out spoiled and rotten goods. They are able to detect poison as well. Sometimes they'll eat spoiled or poisoned things anyway and not be affected.


Government


History


Cognome Edit

Name: (single)(plural) (meaning)
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Drac Edit

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Dumorti Edit

Name: Dumorti (Dumortian)
Capitol / Country: Charis / Larimar
Neighbouring Countries: Aeclipse, Baia, Nymphs, Thrac
Continent: Western
Alliances: Baia
Commonness in HC: Common


Eyes: All colours
Hair: All colours
Skin: All colours, always two toned.
Height: 5' 0" - 6' 5"
Life Span: 200 - 250 years

--

Uniqueness :

Long, rotatable ears. They can change hair and skin colour at will, though the skin will always be two tones. '


Culture : This race makes up one of the major slave races. They are valued for their chameleon like ability to change hair and skin colours, as well as their relative long life span, which makes them easy to keep in the family and hand down through generations.

Recently, the Dumorti have begun to buy their freedom or escape to it, and have started returning to their ruined homelands. The process of rebuilding is slow, and most countries still do not recognize them as a separate race or country yet. Free Dumorti are also in danger of being recaptured if they are not careful. It is against High City law for free Dumorti to be recaptured, but that doesn't mean that the black market gives much of a care.


Government


History


Gar Edit

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Genii Edit

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Golith Edit

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Helf Edit

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Herazade Edit

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Hydelkree (Klick) Edit

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Iielael Edit

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Isolde Edit

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Jeptha Edit

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KamaghalibEdit

Name: Kamaghalib (Kamaghalibyan) Desire to Conquer
Capitol / Country:
Neighbouring Countries:
Continent: Southwest
Alliances: Rin, Anenti
Commonness in HC: Extinct


Eyes:
Hair: White, gray or silver
Skin: Pale blue
Height: 5' to 6' 5"
Life Span: 80-90

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Kemen Edit

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Khai'lux Edit

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Khalid-abd-Firdaus Edit

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Mook Edit

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Nymph Edit

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Owsla Edit

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Rin Edit

Name: (Rin) (Rin) (Means "dignified, severe, cold" in Japanese.)
Capitol / Country:
Neighbouring Countries:
Continent: Northeast (Yet unnamed)
Alliances: Khalid-adb-Firdaus
Commonness in HC: None since the Great Wars.


Eyes: Ice Blue
Hair: White, Black, Brown, Blonde, Red, Ice Blue or any combination thereof
Height: 5'3" - 6'8"
Life Span: Immortal

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Statesmen Edit

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Suid Edit

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Suni Edit

Name: (single)(plural) (meaning)
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Tamamoto Edit

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Tenjir Edit

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Thrac Edit

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Vulkan Edit

Name: (single)(plural) (meaning)
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